Alex Ringlein
Hi! I'm a software engineer based in NYC.
I'm currently working on rendering and performance optimization at Figma. Most recently, we upgraded the renderer to WebGPU.
Prior to Figma, I worked at Meta on features for the Oculus/Meta Quest headsets, and on the AR engine used across Meta's family of apps.
I also dabble in creative projects — I made a strange narrative game called Mother Sheep, and I play clarinet with Press Start Orchestra.